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In the game you learn Abilities every three level ups, (9, 12, 15 etc...)
or you recieve them throughout the game. To equip an Ability, press Start
and go down to Abilities, then select a character and the Ability(ies) you
would like to equip. But be careful, you only have a certain amount of AP
to use on Abilities (AP can be increased with Level ups, AP Ups or Accessories).
If you don't want a certain ability equipped, then you can easily remove
it and get the AP the ability required back. This can then be used to equip
a different Ability.
Some Abilities require MP to use so keep that in mind when using ones like
Ars Arcanum. Sora's Abilities differ slightly depending on the first Weapon
you picked in the beginning.
Below you will find all the Abilities you can get in the game.
Sora's Abilities
(If you chose the Sword first) |
Ability |
Description |
AP |
Location
/ Level Learned |
Aerial Sweep |
Select when an aerial enemy is above you to have
Sora perform a poweful spinning attack. |
2 |
N/A / Learned when Sora is Level 30. |
Air Combo Plus
|
Extends Air Combo
by one, equip more to extend further. |
1 |
N/A / Learned when
Sora is Level 27 and 75. |
Ars Arcanum |
When selected near an enemy Sora will unleash a series of
attacks, then Bash will appear, select it multiple times to have Sora
attack again, then Finis will appear, select at the right time for
Sora to finish it with a powerful blow. |
4 (Cost: 3 MP) |
Defeat Captain Hook / N/A. |
Berserk |
When Sora's HP is near Critical,
his power will increase for a short time. |
1 |
N/A / Learned when Sora is Level
21. |
Blitz |
After Sora has nearly finished some normal combos,
Blitz will appear to finish it with a very powerful blow. |
3 |
N/A / Learned when Sora is Level 15. |
Combo Plus |
Extends Ground Combo by one, equip more
to extend further. |
1 |
N/A / Learned when Sora is Level 9, 72,
84 and 96. |
Counter Attack |
After blocking or parrying an attack, press X to unleash some
combos, if it fails, you'll be completely open to attack however. |
2 |
N/A / Learned when Sora is Level 24. |
Critical Plus |
Increases chance of Critical blows, equip
more to increase further. |
3 |
N/A / Learned when Sora is Level 48, 78
and 90. |
Dodge Roll |
Press Square while moving to roll out of the way. |
1 |
Received from Goofy after defeating Guard Armor / N/A. |
Guard |
Press Square while stationary to parry enemy
attacks. |
2 |
N/A / Learned when Sora is Level 36. |
Jackpot |
Enemies will drop more Munny and HP Balls, equip more to boost
effect. |
2 |
N/A / Learned when Sora is Level 63. |
Lucky Strike |
Enemies will drop Rare Items more often,
equip more to boost effect. |
3 |
N/A / Learned when Sora is Level 69. |
MP Haste |
Gain more MP when attacking enemies. |
3 |
N/A / Learned when Sora is Level 45. |
MP Rage |
Gain MP when attacked, the more
damage, the more MP will be gained, equip more to boost effect. |
2 |
N/A / Learned when Sora is Level
57 and 66. |
Ragnarok |
Select when near an aerial enemy to have Sora unleash some
deadly attacks, when Impact appears select it and Sora will fire beams
of light from his keyblade, causing lots of damage. |
4 (Cost: 3 MP) |
Defeat Dark Riku II / N/A. |
Scan |
When locked onto an enemy, their HP will
be revealed in the upper right part of the screen. |
1 |
N/A / Learned when Sora is Level 15. |
Second Chance |
Keep 1 HP even if attacked critically, can only be used once
per battle. |
2 |
N/A / Learned when Sora is Level 51. |
Sonic Blade |
Select when near an enemy to charge at it,
Rave will appear, select it multiple times to unleash several more
attacks, finally Blast appears, select to finish it with a powerful
blow. |
3 (Cost: 2 MP) |
Talk to Cloud in the Coliseum after defeating
Cerberus / N/A. |
Strike Raid |
Select when far away from an enemy to throw Sora's keyblade
at it, Raid will appear, select it multiple times to unleash several
more attacks, finally Judgement appears, select to finish it with
a powerful blow. |
3 (Cost: 2 MP) |
Complete the Pegasus Cup / N/A. |
Treasure Magnet |
Pick up HP, MP and Munny from further away,
equip more to boost effect. |
2 |
N/A / Learned when Sora is Level 33 and
60. |
Trinity Limit |
Select it when near an enemy and Sora will jump up and thrust
his keyblade into the ground causing damage to all nearby enemies.
(Requires at least 3 MP to use). |
5 (Cost: All MP) |
Complete the Hades Cup / N/A. |
Vortex |
Select when near an Aerial enemy to have
Sora perform a spinning attack. |
1 |
N/A / Learned when Sora is Level 12. |
Sora's Cheer
Ability (If you chose the Sword first) |
Ability |
Description |
AP |
Location /
Level Learned |
Cheer |
Increases your Summon's MP Gauge, equip more to
boost effect. |
1 |
Complete 100 Acre Wood and score enough points,
go to our 100 Acre Wood section for details. |
Sora's Abilities
(If you chose the Staff first) |
Ability |
Description |
AP |
Location
/ Level Learned |
Aerial Sweep |
Select when an aerial enemy
is above you to have Sora perform a poweful spinning attack. |
2 |
N/A / Learned when Sora is Level
27. |
Air Combo Plus
|
Extends Air Combo
by one, equip more to extend further. |
1 |
N/A / Learned when
Sora is Level 60 and 75. |
Ars Arcanum |
When selected near an enemy Sora will unleash
a series of attacks, then Bash will appear, select it multiple times
to have Sora attack again, then Finis will appear, select at the right
time for Sora to finish it with a powerful blow. |
4 (Cost: 3 MP) |
Defeat Captain Hook / N/A. |
Berserk |
When Sora's HP is near Critical,
his power will increase for a short time. |
1 |
N/A / Learned when Sora is Level
36. |
Blitz |
After Sora has nearly finished
some normal combos, Blitz will appear to finish it with a very powerful
blow. |
3 |
N/A / Learned when Sora is Level
63. |
Combo Plus |
Extends Ground Combo by one, equip more
to extend further. |
1 |
N/A / Learned when Sora is Level 66, 78,
84 and 96. |
Counter Attack |
After blocking or parrying an attack, press
X to unleash some combos, if it fails, you'll be completely open to
attack however. |
2 |
N/A / Learned when Sora is Level 18. |
Critical Plus |
Increases chance of Critical blows, equip
more to increase further. |
3 |
N/A / Learned when Sora is Level 21, 69,
90. |
Dodge Roll |
Press Square while moving to roll out of
the way. |
1 |
Received from Goofy after defeating Guard
Armor / N/A. |
Guard |
Press Square while stationary to parry enemy
attacks. |
2 |
N/A / Learned when Sora is Level 24. |
Jackpot |
Enemies will drop more Munny and HP Balls,
equip more to boost effect. |
2 |
N/A / Learned when Sora is Level 54. |
Lucky Strike |
Enemies will drop Rare Items more often,
equip more to boost effect. |
3 |
N/A / Learned when Sora is Level 39. |
MP Haste |
Gain more MP when attacking enemies. |
3 |
N/A / Learned when Sora is Level 15. |
MP Rage |
Gain MP when attacked, the more
damage, the more MP will be gained, equip more to boost effect. |
2 |
N/A / Learned when Sora is Level
33 and 51. |
Ragnarok |
Select when near an aerial enemy to have
Sora unleash some deadly attacks, when Impact appears select it and
Sora will fire beams of light from his keyblade, causing lots of damage. |
4 (Cost: 3 MP) |
Defeat Dark Riku II / N/A. |
Scan |
When locked onto an enemy, their HP will
be revealed in the upper right part of the screen. |
1 |
N/A / Learned when Sora is Level 9. |
Second Chance |
Keep 1 HP even if attacked critically, can
only be used once per battle. |
2 |
N/A / Learned when Sora is Level 48. |
Sonic Blade |
Select when near an enemy to charge at it,
Rave will appear, select it multiple times to unleash several more
attacks, finally Blast appears, select to finish it with a powerful
blow. |
3 (Cost: 2 MP) |
Talk to Cloud in the Coliseum after defeating
Cerberus / N/A. |
Strike Raid |
Select when far away from an enemy to throw
Sora's keyblade at it, Raid will appear, select it multiple times
to unleash several more attacks, finally Judgement appears, select
to finish it with a powerful blow. |
3 (Cost: 2 MP) |
Complete the Pegasus Cup / N/A. |
Treasure Magnet |
Pick up HP, MP and Munny from further away,
equip more to boost effect. |
2 |
N/A / Learned when Sora is Level 30 and
60. |
Trinity Limit |
Select it when near an enemy and Sora will jump up and thrust
his keyblade into the ground causing damage to all nearby enemies.
(Requires at least 3 MP to use). |
5 (Cost: All MP) |
Complete the Hades Cup / N/A. |
Vortex |
Select when near an Aerial enemy to have
Sora perform a spinning attack. |
1 |
N/A / Learned when Sora is Level 57. |
Sora's Cheer
Ability (If you chose the Staff first) |
Ability |
Description |
AP |
Location /
Level Learned |
Cheer |
Increases your Summon's MP Gauge, equip more to
boost effect. |
1 |
Complete 100 Acre Wood and score enough points,
go to our 100 Acre Wood section for details. |
Sora's Abilities
(If you chose the Shield first) |
Ability |
Description |
AP |
Location
/ Level Learned |
Aerial Sweep |
Select when an aerial enemy is above you to have
Sora perform a poweful spinning attack. |
2 |
N/A / Learned when Sora is Level 60. |
Air Combo Plus
|
Extends Air Combo
by one, equip more to extend further. |
1 |
N/A / Learned when
Sora is Level 57 and 78. |
Ars Arcanum |
When selected near an enemy Sora will unleash a series of
attacks, then Bash will appear, select it multiple times to have Sora
attack again, then Finis will appear, select at the right time for
Sora to finish it with a powerful blow. |
4 (Cost: 3 MP) |
Defeat Captain Hook / N/A. |
Berserk |
When Sora's HP is near Critical,
his power will increase for a short time. |
1 |
N/A / Learned when Sora is Level
48. |
Blitz |
After Sora has nearly finished
some normal combos, Blitz will appear to finish it with a very powerful
blow. |
3 |
N/A / Learned when Sora is Level
33. |
Combo Plus |
Extends Ground Combo by one, equip more
to extend further. |
1 |
N/A / Learned when Sora is Level 42, 75,
84 and 96. |
Counter Attack |
After blocking or parrying an attack, press X to unleash some
combos, if it fails, you'll be completely open to attack however. |
2 |
N/A / Learned when Sora is Level 21. |
Critical Plus |
Increases chance of Critical blows, equip
more to increase further. |
3 |
N/A / Learned when Sora is Level 51, 75,
90. |
Dodge Roll |
Press Square while moving to roll out of the way. |
1 |
Received from Goofy after defeating Guard Armor / N/A. |
Guard |
Press Square while stationary to parry enemy
attacks. |
2 |
N/A / Learned when Sora is Level 24. |
Jackpot |
Enemies will drop more Munny and HP Balls, equip more to boost
effect. |
2 |
N/A / Learned when Sora is Level 54. |
Lucky Strike |
Enemies will drop Rare Items more often,
equip more to boost effect. |
3 |
N/A / Learned when Sora is Level 39. |
MP Haste |
Gain more MP when attacking enemies. |
3 |
N/A / Learned when Sora is Level 63. |
MP Rage |
Gain MP when attacked, the more
damage, the more MP will be gained, equip more to boost effect. |
2 |
N/A / Learned when Sora is Level
36 and 66. |
Ragnarok |
Select when near an aerial enemy to have Sora unleash some
deadly attacks, when Impact appears select it and Sora will fire beams
of light from his keyblade, causing lots of damage. |
4 (Cost: 3 MP) |
Defeat Dark Riku II / N/A. |
Scan |
When locked onto an enemy, their HP will
be revealed in the upper right part of the screen. |
1 |
N/A / Learned when Sora is Level 12. |
Second Chance |
Keep 1 HP even if attacked critically, can only be used once
per battle. |
2 |
N/A / Learned when Sora is Level 48. |
Sonic Blade |
Select when near an enemy to charge at it,
Rave will appear, select it multiple times to unleash several more
attacks, finally Blast appears, select to finish it with a powerful
blow. |
3 (Cost: 2 MP) |
Talk to Cloud in the Coliseum after defeating
Cerberus / N/A. |
Strike Raid |
Select when far away from an enemy to throw Sora's keyblade
at it, Raid will appear, select it multiple times to unleash several
more attacks, finally Judgement appears, select to finish it with
a powerful blow. |
3 (Cost: 2 MP) |
Complete the Pegasus Cup / N/A. |
Treasure Magnet |
Pick up HP, MP and Munny from further away,
equip more to boost effect. |
2 |
N/A / Learned when Sora is Level 27 and
39. |
Trinity Limit |
Select it when near an enemy and Sora will jump up and thrust
his keyblade into the ground causing damage to all nearby enemies.
(Requires at least 3 MP to use). |
5 (Cost: All MP) |
Complete the Hades Cup / N/A. |
Vortex |
Select when near an Aerial enemy to have
Sora perform a spinning attack. |
1 |
N/A / Learned when Sora is Level 45. |
Sora's Cheer
Ability (If you chose the Staff first) |
Ability |
Description |
AP |
Location /
Level Learned |
Cheer |
Increases your Summon's MP Gauge, equip more to
boost effect. |
1 |
Complete 100 Acre Wood and score enough points,
go to our 100 Acre Wood section for details. |
Due to Donald's lack of Abilities, he only gains them once every 10 Levels.
Donald's
Abilities |
Ability |
Description |
AP |
Location
/ Level Learned |
Berserk |
When Donald's HP is near Critical, his power will
increase for a short time. |
1 |
N/A / Learned when Donald is Level 10. |
Cheer
|
Increases your Summon's
MP Gauge, equip more to boost effect. |
1 |
Defeat Maleficent
I / N/A. |
Jackpot |
Enemies will drop
more Munny and HP Balls, equip more to boost effect. |
2 |
N/A / Learned when
Donald is Level 50. |
Lucky Strike |
Enemies will drop Rare Items more often, equip
more to boost effect. |
3 |
N/A / Learned when Donald is Level 55. |
MP Haste |
Gain more MP when attacking enemies. |
3 |
N/A / Learned when Donald is Level 15. |
MP Rage |
Gain MP when attacked, the more damage, the more MP will be
gained, equip more to boost effect. |
2 |
N/A / Learned when Donald is Level 20 and 40. |
Treasure Magnet |
Pick up HP, MP and Munny from further away, equip
more to boost effect. |
2 |
N/A / Learned when Donald is Level 30 and 45. |
Second Chance |
Keep 1 HP even if attacked critically,
can only be used once per battle. |
2 |
N/A / Learned when Donald is
Level 25. |
Second Wind |
Will recover quicker than usual when KO'd and with full HP. |
3 |
N/A / Learned when Donald is Level 35. |
Goofy has plenty of Abilities so he learns one every 3 Level ups, like Sora.
Use them wisely though, he may have lots of AP but he doesn't have much
MP to use attacks like Rocket.
Goofy's Abilities
|
Ability |
Description |
AP |
Location
/ Level Learned |
Berserk |
When Goofy's HP is near Critical, his power will
increase for a short time. |
1 |
N/A / Learned when Goofy is Level 54. |
Charge |
Goofy charges at
the enemy causing multiple damage. |
2 (Cost: 1 MP) |
N/A / Learned when
Goofy is Level 15. |
Cheer
|
Increases your Summon's MP Gauge, equip
more to boost effect. |
1 |
Defeat Parasite Cage I / N/A. |
Jackpot |
Enemies will drop more Munny
and HP Balls, equip more to boost effect. |
2 |
N/A / Learned when Goofy is
Level 12. |
Lucky Strike |
Enemies will drop Rare Items more often,
equip more to boost effect. |
3 |
N/A / Learned when Goofy is Level 27. |
MP Gift |
Use 1 MP to give
3 MP to a party member. |
3 |
N/A / Learned when
Goofy is Level 30. |
MP Haste |
Gain more MP when attacking enemies. |
3 |
N/A / Learned when Goofy is Level 51. |
MP Rage |
Gain MP when attacked, the more
damage, the more MP will be gained, equip more to boost effect. |
2 |
N/A / Learned when Goofy is
Level 39 and 45. |
Rocket |
Goofy rockets into the air hitting
Aerial enemies as he goes. |
1 (Cost: 1 MP) |
N/A / Learned when Goofy is Level
9. |
Second Chance |
Keep 1 HP even if attacked critically,
can only be used once per battle. |
2 |
N/A / Learned when Goofy is
Level 36. |
Second Wind |
Will recover quicker than usual when KO'd and
with full HP. |
3 |
N/A / Learned when Goofy is Level 33. |
Tornado |
Goofy spins around
hitting Aerial or Ground enemies for multiple damage. |
2 (Cost: 1 MP) |
N/A / Learned when
Goofy is Level 21. |
Treasure Magnet |
Pick up HP, MP and Munny from further
away, equip more to boost effect. |
2 |
N/A / Learned when Goofy is Level 18
and 42. |
Shared Abilities can be equipped without using AP, and can be used multiple
times without using MP.
'Shared' means that the whole party can use them, Goofy, Donald, even characters
like Aladdin and Ariel.
Shared Abilities
|
Ability |
Description |
Location |
High Jump |
Press O and Sora will jump up and perform a quick
somersault to reach higher places. (This replaces normal jumps). |
After defeating Parasite Cage I, open the Chest
on Geppetto's boat. |
Mermaid Kick |
Press O while in
water to have Sora kick out powerfully to swim faster, even through
very fast currents. (When at Atlantica press O twice to swim very
fast). |
Defeat Ursula I. |
Glide
|
Press O to jump, (or fall off a high
ledge) and then hold down O to descend slowly while moving forward.
(When at Neverland, you don't have to hold O down to Glide, just tap
it once (while in the air). You are also in complete control; you
can go up and down, left and right without descending). |
Complete Neverland. |
Super Glide |
Press O to jump,
(or fall off a high ledge) and then hold down Square to descend slowly
while moving forward very fast. (When at Neverland, you don't have
to hold Square down to Super Glide, just tap it once (while in the
air). You are also in complete control; you can go up and down, left
and right without descending). |
Defeat Chernabog
at the End of the World. |
Temporary Party Members
Temporary Party Members are some of the characters you meet along Sora's
journey. You can put them in your party, but you don't always have to.
They can only join you however, as long as you are in their world. For example,
you can can have Peter Pan in your party, but you can't have Peter in Wonderland.
Switching is easy, go to a Save Point and select Save, then Party Members
and switch your party around. You can only have a maximum of three in your
party though,
so if you want Tarzan in your party, you'll need to switch him with Goofy
or Donald.
Tarzan's
Abilities |
Ability |
Description |
AP |
Asps Bite |
Tarzan jumps up and hits the enemy powerfully. |
2 (Cost: 1 MP) |
Berserk
|
When Tarzan's HP
is near Critical, his power will increase for a short time. |
1 |
Critical Plus |
Increases chance
of Critical blows, equip more to increase further. |
3 |
Healing Herb |
Heal a party member. |
3 (Cost: 1 MP) |
Raging Boar |
Tarzan charges at the enemy, knocking them away. |
2 (Cost: 1 MP) |
Second Chance |
Keep 1 HP even if
attacked critically, can only be used once per battle. |
2 |
Second Wind |
Will recover quicker than usual when
KO'd and with full HP. |
3 |
Wind Armor |
Tarzan protects a party member with a defensive
cloak. |
3 (Cost: 2 MP) |
Aladdin's
Abilities |
Ability |
Description |
AP |
Cheer |
Increases your Summon's MP Gauge, equip more to
boost effect. |
1 |
Crescent
|
Aladdin jumps up
and attacks Aerial enemies. |
2 (Cost: 1 MP) |
Critical Plus |
Increases chance
of Critical blows, equip more to increase further. |
3 |
Jackpot |
Enemies will drop more Munny and HP Balls, equip
more to boost effect. |
2 |
Lucky Strike |
Enemies will drop Rare Items more often, equip
more to boost effect. |
3 |
Sandstorm |
Aladdin charges at
the enemy attacking multiple times. |
2 (Cost: 1 MP) |
Treasure Magnet |
Pick up HP, MP and Munny from further
away, equip more to boost effect. |
2 |
Treasure Magnet |
Pick up HP, MP and Munny from further away, equip
more to boost effect. |
2 |
Ariel's Abilities
|
Ability |
Description |
AP |
Aero Potion |
Casts Aero on a party member, doesn't use any
of your own Potions. |
3 (Cost: 2 MP) |
Cure Potion
|
Casts Cure on a party
member, doesn't use any of your own Potions. |
3 (Cost: 1 MP) |
Lucky Strike |
Enemies will drop
Rare Items more often, equip more to boost effect. |
3 |
MP Haste |
Gain more MP when attacking enemies. |
3 |
MP Rage |
Gain MP when attacked, the more damage, the more
MP will be gained, equip more to boost effect. |
2 |
Second Wind |
Will recover quicker
than usual when KO'd and with full HP. |
3 |
Spiral Wave |
Ariel charges at an enemy while spinning. |
1 (Cost: 1 MP) |
Thunder Potion |
Casts Thunder on an enemy, doesn't use any of
your own Potions. |
3 (Cost: 1 MP) |
Treasure Magnet |
Pick up HP, MP and Munny from further away, equip
more to boost effect. |
2 |
Jack Skellington's
Abilities |
Ability |
Description |
AP |
Applause |
Jack slides through the enemy damaging all in
his way. |
1 (Cost: 1 MP) |
Blazing Fury
|
Sends a fireball
hurtling towards the enemy. |
2 (Cost: 0-1 MP) |
Bolts of Sorrow |
Jack sends bolts
of lightning towards the enemy. |
3 (Cost: 1 MP) |
Cheer |
Increases your Summon's MP Gauge, equip more to
boost effect. |
1 |
Ghostly Scream |
Jack uses a Gravity attack, crushing the enemy. |
3 (Cost: 1 MP) |
Icy Terror |
Jack sends ice hurtling
towards the enemy. |
2 (Cost: 0-1 MP) |
Jackpot |
Enemies will drop more Munny and HP
Balls, equip more to boost effect. |
2 |
MP Rage |
Gain MP when attacked, the more damage,
the more MP will be gained, equip more to boost effect. |
2 (Cost: 1 MP) |
Treasure Magnet |
Pick up HP, MP and Munny from further away, equip
more to boost effect. |
2 |
Peter Pan's
Abilities |
Ability |
Description |
AP |
Critical Plus |
Increases chance of Critical blows,
equip more to increase further. |
3 |
Hummingbird
|
Peter charges at
the enemy while spinning. |
2 (Cost: 1 MP) |
Jackpot |
Enemies will drop more Munny and HP
Balls, equip more to boost effect. |
2 |
Lucky Strike |
Enemies will drop Rare Items more often, equip
more to boost effect. |
3 |
MP Haste |
Gain more MP when attacking enemies. |
3 |
Storms eye |
Peter protects a
party member with a defensive cloak. |
2 (Cost: 2 MP) |
Time-Out |
Peter casts Stop, freezing all nearby
enemies for a short time. |
4 (Cost: 2 MP) |
Treasure Magnet |
Pick up HP, MP and Munny from further away, equip
more to boost effect. |
2 |
Beast's Abilities
|
Ability |
Description |
AP |
Berserk |
When Beast's HP is
near Critical, his power will increase for a short time. |
1 |
Critical Plus
|
Increases chance
of Critical blows, equip more to increase further. |
3 |
Ferocious Lunge |
Beast charges at
the enemy dealing big damage to anything he hits. |
2 (Cost: 1 MP) |
Furious Bellow |
Beast roars at the enemy dealing
big damage and blowing the enemy away. |
3 (Cost: 1 MP) |
MP Rage |
Gain MP when attacked, the more
damage, the more MP will be gained, equip more to boost effect. |
2 |
Second Chance |
Keep 1 HP even if
attacked critically, can only be used once per battle. |
2 |
Second Wind |
Will recover quicker
than usual when KO'd and with full HP. |
3 |
Written by Deep and FFFreak.
Heavily edited by FFFreak. |
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